‽istis
reclaims White Poppies and makes a first foray into the world of Charity
Expenditure (weekending 9th November 2019)
‽istis stood in silence, the lone white poppy wearer, at the local memorial. ‽istis remembered… and thought about…
‽ the fallen, from here
– family names that live on and those where the family line stopped at the
front line; the fallen from there, from everywhere…
‽ ‘those who are
serving or who have served in the armed forces’[i]
including those living with stress linked to experiencing trauma, those living
with mental illness, those who are homeless, those who are in prison – those
reliant on charity
‽ those affected by all
wars and conflict of every nationality, on every ‘side’; the much larger number
of civilians who are killed[ii],
the millions made sick or homeless, families torn apart, those killed or
imprisoned for refusing to fight or resisting war[iii]
‽ Eleanor Barton and
the women of the Co-operative Women’s Guild who had lost husbands, fathers,
sons, brothers and friends, were apparently worried at the growing
militarisation of remembrance events by 1933 and who sought to renew a
commitment “to that ‘Never Again’ spirit that was strong in 1918 but seems to
grow weaker as years go by”, who wore the white poppy[iv]
© Pistis
[i] From the Royal
British Legion webpage: https://www.britishlegion.org.uk/about-us/who-we-are and the Charity Commission description
[ii] For example see
a comparison of apparent civilian and military deaths across the Allied and Axis
countries in WWII: https://www.historylearningsite.co.uk/world-war-two/civilian-casualties-of-world-war-two/ and the Peace
Pledge Union claim that ‘today over 90% of people killed in warfare are
civilians’ https://ppu.org.uk/remembrance-white-poppies
[v] E.g:
·
The
Royal British Legion: Income generation and governance: 25%; Charitable
spending: 75%
·
SSAFA:
Income generation and governance: 6%; Charitable spending: 92%
·
Combat
Stress: Income generation and governance: 14%; Charitable spending: 84%
·
Help
for Heroes: Income generation and governance: 30%; Charitable spending: 70%
·
Invictus
Games Foundation: Income generation and governance: 8%; Charitable spending: 72%